package se.webbzon.boltzmann.editor.component.sequence.factory;

import se.webbzon.boltzmann.game.event.GameEventEnum;
import se.webbzon.boltzmann.game.sequence.builder.AbstractSequenceRow;
import se.webbzon.boltzmann.game.sequence.builder.SequenceBuilder;
import se.webbzon.boltzmann.game.sequence.builder.event.GameEventRow;

public class GameEventRowFactory extends AbstractSequenceRowFactory {

	/*============================================================
	Constructors
	============================================================*/
	
	/** Creates a new game event row factory. **/
	public GameEventRowFactory() {
		super(GameEventRow.name);
	}
	
	/*============================================================
	Public Methods
	============================================================*/

	@Override public AbstractSequenceRow makeNew(SequenceBuilder body) {
		return new GameEventRow(body,GameEventEnum.doNothing);
	}

}
